Final-year project · Solo · Unity 6
DoomsTracks
Solo Developer — design, code, 3D pipeline, networking, testing
A vehicular combat racer where racing meets rockets: custom vehicle physics, AI drivers that race and fight, a story campaign, and online races for up to 8 players on Unity Netcode, Lobby and Relay.
- Server-authoritative multiplayer: NetworkVariables, RPCs, UGS Auth, Lobby & Relay
- AI opponents with waypoint navigation, weapon usage and pickup decisions
- Three combat vehicles modelled and rigged through a Blender → FBX → Unity pipeline




